![]() ![]() ![]() The initial focus on specific areas of CTS coverage and running Dota2 has proven to be a success. #Poratbable mac emulator driver#The binaries are compatible with both the Vulkan loader on macOS (as a typical Installable Client Driver expected by the Vulkan loader) and by linking the binaries directly from an application (the application calls functions from vulkan.h as usual). We added these releases so users don’t have to buid gfx-portability themselves in order to test it with an existing project. #Poratbable mac emulator windows#Currently we produce MacOS (Metal) and Linux (Vulkan) binaries, and plan to add Windows (Direct3D 12/11 and Vulkan) binaries soon as well. We create these automatically by running continuous integration against the latest tag, which will build and upload binaries to the corresponding release. The Dolphin developers have been actively working on additional improvements to support macOS and we’re excited to help this support to progress even more.įor anyone wanting to try gfx-portability for themselves, we have started automatically releasing binaries under the portability repository under the GitHub latest release. Fortunately we were able to quickly address these issues, and soon begin to render real gameplay. While testing Dolphin, we noticed some further minor bugs in gfx. We noticed Dolphin was actively working on adding support for macOS, so we took the opportunity to test it with gfx-portability. With the blockers addressed, we were able to render gameplay within RPCS3.ĭolphin is an emulator for two recent Nintendo video game consoles: the GameCube and the Wii. The RPCS3 developers were extremely helpful, and both teams were able to collaborate to quickly address the blockers. The gfx-rs team started macOS integration by adding surface and swapchain support, and in the process identified a number of blockers in both gfx-rs and RPCS3. RPCS3 has a Vulkan backend, and some attempts were made to support macOS previously. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. ![]() Similar to our experience with running Dota2 for the first time, we immediately hit some missing functionality in gfx-portability, and discovered various issues with the projects.
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